Realm: Midgard
Typical Height Range: 5'2" to 6'0"
Typical Weight Range: 140 to 200
Center of population: Interior southern Sweden, Hammerfest
Estimated population: 60,000 native / 235,000 former human
Physiology
Garmr are canid humanoids. They stand upright, within normal human ranges of height, and resemble anthro hounds. Within this parameter, they are pretty much as you'd expect: They have a human-like torso, furred skin, a furred tail, an externally canid head, and hybridized hands and legs. Nearly all have fur that is white, brown, grey, black, or some combination of the above.
Their muzzles are generally long and faces sleek, in comparison to hemt or skoll. Their eyes are large-pupiled and reflective, their ears often (but not always) flopped, depending on their 'breed' (they do not perfectly resemble specific breeds of dog, but it is very easy to draw comparisons between features as such that garmr can fall into various categories of resemblance to dog breeds. As a general rule, they really hate this.
Their tails are 6" to 40" long, and like their fur, are of varying 'puff'; they can be sleek or large. Their legs and feet are such that they have a dual stance. They're generally most comfortable perched lightly on the paws of their feet, particularly when running, but they do have a rudimentary heel so that they can stand flat or kick when so desired. Wearing human shoes remains uncomfortable for them, however.
Their hands and feet are both pawlike, with pads and claws, but have a digit length comparable to humans, with four fingers plus a thumb. Their claws tend to be blunt and dark, and generally short.
The garmr diet has the same range as canids, which is to say that they can handle most anything a human can, but will generally eschew leafy greens. They are susceptible to most canine toxins, but in practice, this does not prevent most of them from enjoying coffee and chocolate.