Realm: North American
Typical Height Ranges: 5'4" to 6'3"
Typical Weight Ranges: 175 to 240 lbs
Center of population: No information available
Estimated population: 1, no other information available


At the very basic level Bozh are anthro american rabbits similar in appearance to their Lepr counterparts. They are digitigrade and superficially similar to the American variety of rabbit.

Their size ranges can vary from fairly short to a little over human height (when discounting the ears) and are generally lighter/thinner than humans of a similar height range. Most Bozhj are well fit though, their upper body holding a decent amount of muscle for their size, though a significant amount is concentrated in their legs as well. Their rabbit heads and ears are their most notable assets though, with the latter ranging the gamut of standing straight to remaining floppy. Their faces are somewhat more expressive than that of a regular rabits, though they share the triangular pointed pattern that is common of the species, along with the very pointed muzzle and large whiskers.

Their feet are another important thing to consider, fairly large and designed to maximize grip and leverage. Its shaped much like a rabbit's foot but the size of it gives them a great deal of leverage with which to jump or leap. Combined with their legs this make most Bozh (and their similar Lepr counterparts) very quick runners and excellent at Parkour. Their fur is short and thin, though during the winter months can grow out to become much fluffier. Each hand is like a human's, though covered in that short fur. Colors can vary dramatically from full white to full black, though patterns tend to be muted and simple.

Bozh, like their Lepr counterparts, have similarly lapine genetalia, with sheath and all. The reproductive cycle is strongly attached to the arrival of spring and warm weather. Pregnancies are similar to a human's and lasts around 7-8 months. Litters consist of two offspring on average. Young develop and mature faster, reaching full sexual maturity at the age of 13 and can be considered adults as young as 15 or 16. Their lifespan is notably shorter than a human's, hovering around .80 of what a human with comparable living standards would achieve.

Their diet is mostly herbivorous but very widely so. They can survive on almost any vegetation or vegetable matter and do not have any trouble with even older or rotted vegetables or even raw bark. Even normally poisonous plants are fair game to most Bozh and Lepr. They are also capable of eating insects and very small quantities of meat in a pinch, but cannot sustain themselves on this in any appreciable quantity. Their teeth, though small, are fairly resilient, allowing them to gnaw through even the hardiest of bark and vegetables.

Their sensory suite is mostly human range, though their hearing is excellent and well beyond normal human range. Their scent is marginally superior to a human's. Their vision is similar to that a human with the full color spectrum and 20/20 vision.

Natural Magics

Natural Magics

-Every Bozh in-realm has a keen eye for identifying climbable obstacles and how to hurdle them. Such a calculation is almost automatic, helped on by their impeccable sense of balance and their natural propstenity to movement. It is not unheard of for freshly forcemarked Bohz in a rush to parkour like veteran humans without even realizing it in their quest to move quickly. They are still capable of it out of realm, but it takes significantly more effort and is only recommended for Bohz that have been forcemarked for a year or more.

-Bozh are capable of making extremely long leaps of 25 or more meters if they do so from the top speed, using a magically induced 'boost'. This only occurs when they've achieved their top speed, which can be sustained upon landing. They can only do this a few times before they get incredibly exhausted, however. How many depends on the metabolism, age and health of the Bozh in question.It is not unusual to use Bohz as couriers in mountainous terrain.


Ojibwe mythology hold the Bozh as descendents of the Nanabozho, or Great Rabbit, that is connected with the creation of the world. This theme of creation is one that runs concurrent within Bohz society and culture with a great emphasis and value spent upon the act of creating. whether it be a piece of art, a play or a style of performance, great value is spent on originality. Thus a lot of Bohz tend to be artists of some caliber - though their definition of 'art' can vary a great degree more than human cultures may traditionally view (much to their annoyance).

Bozh in general are very social creatures, gathering in large communities that can rival small cities in size. Most of their enclaves are underground, though it is not unusual or uncommon to see them living in large structures. They tend to cluster in large families and are generally matriarchal in structure. Females are slightly larger than the males generally, while preservation of the family's integrity is seen as paramount. This does not stop tensions arising internally or between families however.

Another powerful aspect of their society is their adherence and love for the martial arts, including physical combat styles with a strong preference to kick boxing using their powerful legs and feet. Even combat is an art form however and most of their preference is towards the show and the performance than it is ruthlessness or efficiency. This hasn't prevented many schools of combat developing though and most children go through some form of basic training. Those that remain in the schools are known to be become formidable warriors capable of using their exceptional speed and agility to overcome opponents much larger than themselves. Though ranged weapons exist, they are generally viewed as mere necessities and dishonorable tools.

Their society has very few taboos beyond the importance of family. They are notable however as being quite avid drinkers, similar to their Centzon cousins in South America. This combined with their appreciation of the arts and finer points of life has given them the impression of being decadent and weak. Though any individual that has been on the end of their vicious kicks knows this a thin veneer to their more martial nature.

Roleplay Notes

Forcemark Bozh report a great deal of difficulty dealing with a sedentary life or remaining stationary for very long. The act of movement by itself is one of their main focuses and brings them a great deal of satisfaction. This philosophy of continued movement is present in most of their aspects; when it comes to dealing with problems mental or physical, they would much rather mobilize to adapt to it, reacting quickly and dealing with it in a prompt manner. This comes with the downside of being less pro-active or with less foresight.

They also tend to be more physical than their human counterparts, preferring close touch and feel in most of their interactions. Though they can be emotional at times of privacy, but are usually levelheaded and detached otherwise, able to analyze a situation rationally and react to it quickly. Contrary to their wild lapine cousins though they are not flighty creatures naturally, nor are they very docile. In fact they tend to be fairly aggressive during the summer months and especially when it comes to protecting their mates or young.

They do however, have a strong tendency to create or to be creative - or if neither, then at least expressing themselves in some form or the other. For many this comes naturally in the form of physical activities such as parkour, fighting or other martial arts. Many forcemarked Bozh have been known to take up painting or writing in their spare time, reporting it to be a greatly rewarding and enriching activity.

Other notable instincts that they have include a natural fear of larger predatory species, especially foxes, bears and eagles which in extreme cases can manifest itself as a paralyzing phobia or in extreme minor cases a slight distrust. This makse it very difficult for them to get on with wolve or more canid species, though naturally gravitates them to centaurs, fauns and satyrs. They have no sense of claustrophobia and are equally at home in small underground spaces as they are high above it. They are avid listeners to music as well.



Created by singh. Last Modification: Thursday 20 of December, 2012 22:03:59 CST by singh.